11/12 Group meeting. presenting everything to each other, discussing it before the presentation friday.
Late night with the animatic, got some folly sounds in there, great fun.
12/12 got the 2nd draft done.ready for presentation.
fredag den 12. december 2008
onsdag den 10. december 2008
8/12 Mon. Meeting with M and T:
Decide on the water.
Start considering 3D animatic, make sure it's possible to see the 2D anim. in this.
Make the colorboards (Alice )
Finish the 2D animatic this week.
Magnus decided to help Anders with the model this week, to finish it before Christmas.
I'm still working on the 2D Animatic tying down timing new and old ideas. It's taking a lot of time. Wish I'd made a more thorough folder structure from the beginning, concentrated on the 2nd pass of animatic.
Alice on color keys.
Animatic on the blog ( so kustaa can see it )
9/12 I'm making animatic. tod gave some great advice on the animatic on his walkaround.
Alice is trying out different methods of making different colorkeys.
Anders and Magnus in the basement.
10/12 talked to Tod about the Animatic.
meeting with M. T and TRJ on bachelor paper, and Making of ... ( see notes )
TV paint lesson. We'll be using TV paint to block out the animation.
Late night group meeting: Anders felt that he was being left out of some desicions and hasn't been able to do anything creative the way he would like to, since he's in the bacement much of the time. I understand completely how he feels, and I would probably feel the same way if I was in his shoes. I think the problem is that Anders, until this week, has been left alone with a lot of decisions and that the rest of the group hasn't taken whatever small assignment upon them concerning building of the set. However, as we have had a lot of group meetings, he has been there whenever group decisions needed to be made
Decide on the water.
Start considering 3D animatic, make sure it's possible to see the 2D anim. in this.
Make the colorboards (Alice )
Finish the 2D animatic this week.
Magnus decided to help Anders with the model this week, to finish it before Christmas.
I'm still working on the 2D Animatic tying down timing new and old ideas. It's taking a lot of time. Wish I'd made a more thorough folder structure from the beginning, concentrated on the 2nd pass of animatic.
Alice on color keys.
Animatic on the blog ( so kustaa can see it )
9/12 I'm making animatic. tod gave some great advice on the animatic on his walkaround.
Alice is trying out different methods of making different colorkeys.
Anders and Magnus in the basement.
10/12 talked to Tod about the Animatic.
meeting with M. T and TRJ on bachelor paper, and Making of ... ( see notes )
TV paint lesson. We'll be using TV paint to block out the animation.
Late night group meeting: Anders felt that he was being left out of some desicions and hasn't been able to do anything creative the way he would like to, since he's in the bacement much of the time. I understand completely how he feels, and I would probably feel the same way if I was in his shoes. I think the problem is that Anders, until this week, has been left alone with a lot of decisions and that the rest of the group hasn't taken whatever small assignment upon them concerning building of the set. However, as we have had a lot of group meetings, he has been there whenever group decisions needed to be made
fredag den 5. december 2008
5/12 group meeting on the meeting with Kustaa. We've dicided to create blendshapes for our characters, which we know will work, and, if possible use Anisculpt to exaggerate the animation further.
Assigning people: Modelling, rigging, UV mapping, mattepainting.
We agreed on the color of the house.
Tod gave coments on the animatic, and some great advice as to the pacing.
Feedback on animatic from the group.
Assigning people: Modelling, rigging, UV mapping, mattepainting.
We agreed on the color of the house.
Tod gave coments on the animatic, and some great advice as to the pacing.
Feedback on animatic from the group.
torsdag den 4. december 2008
1/12 Meeting with M and T. showing storyboard 2nd draft: Bear: "catch of a lifetime". Carefull with the colors; " it's an everyday situation".
Decide on the colors!
Timing animatic.
Short meeting with Florian Kraft about cam moves: projecting images vs. Matchmoving. Turns out Match moving is deffinately the easiest way if we can get the equiptment.
Alice made some drafts on the color keys.
Anders design vehicles
2/12 I'm on timing to music - recearch today (K Lango was wrong! Perks Kung fu was the best )
Everybody in discussion of colors. We agreed on the colors on characters and the sets in general.
Magnus character Design.
Anders Design vehicles.
3/12 Alice, Anders and I spent some time on the colors.
Magnus made character Design.
I've dicided on the beat so far. 12 beat 10beat and again 12beat in the end, and have put some music in the animatic. Discussed it with Tod and went on with applying audio and visual click-track.
4/12 Timing the cuts and storybeats to the music beats.
Meeting with Kristoff and Sunit about lights.
Magnus found out that there in near future will excist a script that makes it possible to use a feature in "Blender" called "Anisculpt" to resculpt a maya animation. From the looks of it, a very flexible feature.
Skype Meeting with Kustaa. He advises against relying too mutch on scripts like the one that enables us to use Anisculpt. Furthermore he's given some great imput on matchmoving.
Decide on the colors!
Timing animatic.
Short meeting with Florian Kraft about cam moves: projecting images vs. Matchmoving. Turns out Match moving is deffinately the easiest way if we can get the equiptment.
Alice made some drafts on the color keys.
Anders design vehicles
2/12 I'm on timing to music - recearch today (K Lango was wrong! Perks Kung fu was the best )
Everybody in discussion of colors. We agreed on the colors on characters and the sets in general.
Magnus character Design.
Anders Design vehicles.
3/12 Alice, Anders and I spent some time on the colors.
Magnus made character Design.
I've dicided on the beat so far. 12 beat 10beat and again 12beat in the end, and have put some music in the animatic. Discussed it with Tod and went on with applying audio and visual click-track.
4/12 Timing the cuts and storybeats to the music beats.
Meeting with Kristoff and Sunit about lights.
Magnus found out that there in near future will excist a script that makes it possible to use a feature in "Blender" called "Anisculpt" to resculpt a maya animation. From the looks of it, a very flexible feature.
Skype Meeting with Kustaa. He advises against relying too mutch on scripts like the one that enables us to use Anisculpt. Furthermore he's given some great imput on matchmoving.
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